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city_district_harbor.prp [Scene Node - City_District_Harbor] Added Scene Objects - "CityBackDropFull", "CityBackDropHalf", "CityBackDropQuarter", "CityBackDropThreeQuarter" [Scene Object - CityBackDrop] Added Coord Interface "CityBackDrop", Added to Modifiers - Python File Mods "CityBackdropShowHide" and "CityFogControl" [Scene Object - CityBackDropFull] Duplicate of CityBackDrop [Scene Object - CityBackDropHalf] Duplicate of CityBackDrop [Scene Object - CityBackDropQuarter] Duplicate of CityBackDrop [Scene Object - CityBackDropThreeQuarter] Duplicate of CityBackDrop [Layer - Map #7062] Y Transfer lowered to "-0.005000" from "-0.180000", Texture changed to "dnicitybackdrop_level0.dds" [Layer - m_26.001_Map__7062.001] Duplicate of "Map #7062", Texture is "dnicitybackdrop_level1.dds" [Layer - m_26.002_Map__7062.002] Duplicate of "Map #7062", Texture is "dnicitybackdrop_level2.dds" [Layer - m_26.003_Map__7062.003] Duplicate of "Map #7062", Texture is "dnicitybackdrop_level3.dds" [Layer - m_26.004_Map__7062.004] Duplicate of "Map #7062", Texture is "dnicitybackdrop_level4.dds" [Material - m_26.001] Duplicate of "Material #26", Layer set to "Map #7062_anim_lakeLightQuarter" [Material - m_26.002] Duplicate of "Material #26", Layer set to "Map #7062_anim_lakeLightHalf" [Material - m_26.003] Duplicate of "Material #26", Layer set to "Map #7062_anim_lakeLightThreeQuarters" [Material - m_26.004] Duplicate of "Material #26", Layer set to "Map #7062_anim_lakeLightFull" [Coord Interface - CityBackDrop] Z lowered by -11 [Draw Interface - CityBackDropFull] Created for CityBackDropFull scene Object [Draw Interface - CityBackDropHalf] Created for CityBackDropHalf scene Object [Draw Interface - CityBackDropQuarter] Created for CityBackDropQuarter scene Object [Draw Interface - CityBackDropThreeQuarter] Created for CityBackDropThreeQuarter scene Object [Layer Animation - Map #7062_anim_lakeLightThreeQuarters] Base Layer set to "m_26.003_Map__7062.003" [Layer Animation - Map #7062_anim_lakeLightQuarter] Base Layer set to "m_26.001_Map__7062.001" [Layer Animation - Map #7062_anim_lakeLightHalf] Base Layer set to "m_26.002_Map__7062.002" [Layer Animation - Map #7062_anim_lakeLightFull] Base Layer set to "m_26.004_Map__7062.004" [Layer Animation - Map #7062_anim_lakeLightDark] Base Layer set to "Map #7062" [Drawable Span - city_harbor_00000000_0Spans] Added drawables for 4 new Backdrops, New mesh was created by Emor [Python File Mod - CityBackdropShowHide] New, Created to hide CityBackDrop Scene Object [Python File Mod - CityBackDropFullShowHide] New, Created to hide CityBackDropFull Scene Object [Python File Mod - CityBackDropHalfShowHide] New, Created to hide CityBackDropHalf Scene Object [Python File Mod - CityBackDropQuarterShowHide] New, Created to hide CityBackDropQuarter Scene Object [Python File Mod - CityBackDropThreeQuarterShowHide] New, Created to hide CityBackDropThreeQuarter Scene Object [Python File Mod - CityFogControl] New, Created to give Fog a dim and brighting effect over time City_District_HarborReflect.prp [Scene Node - city_HarborReflect] Added Scene Objects - "CityBackDropReflectionFull", "CityBackDropReflectionHalf", "CityBackDropReflectionQuarter" and "CityBackDropReflectionThreeQuarter" [Scene Object - CityBackDropReflection] Added Coord Interface "CityBackDropReflection", Added to Modifiers Python File Mod "CityBackdropShowHide" [Scene Object - CityBackDropReflectionFull] Duplicate of CityBackDropReflection, Modifier has Python File Mod "CityBackDropFullShowHide" [Scene Object - CityBackDropReflectionHalf] Duplicate of CityBackDropReflection, Modifier has Python File Mod "CityBackDropHalfShowHide" [Scene Object - CityBackDropReflectionQuarter] Duplicate of CityBackDropReflection, Modifier has Python File Mod "CityBackDropQuarterShowHide" [Scene Object - CityBackDropReflectionThreeQuarter] Duplicate of CityBackDropReflection, Modifier has Python File Mod "CityBackDropThreeQuarterShowHide" [Coord Interface - CityBackDropReflection] Raised the Z by 11 [Draw Interface - CityBackDropReflectionQuarter] Duplicate of CityBackDropReflection, different Drawable key [Draw Interface - CityBackDropReflectionHalf] Duplicate of CityBackDropReflection, different Drawable key [Draw Interface - CityBackDropReflectionThreeQuarter] Duplicate of CityBackDropReflection, different Drawable key [Draw Interface - CityBackDropReflectionFull] Duplicate of CityBackDropReflection, different Drawable key [Drawable Span - city_HarborReflect_00000000_0Spans] Added 4 new backdrop objects city_District_Textures.prp Adds 5 new Mipmaps - dnicitybackdrop_level[0-4].dds City Source Files 5 new backdrop textures created by Emor Co-authored-by: Emor-Dni-Lap <emor1@att.net>pull/52/head
Edmond Mondor
3 years ago
8 changed files with 21 additions and 6 deletions
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