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* Various visual and collision fixes suggested by testers * Repositioning of camera when descending into the first cave from the caldera. * New camera on inner Shaft side of first node door for symmetry with opposing handle. * More VisRegion adjustments to keep the bottom of the Shaft from not appearing when descending the slow way. * Addition of three new spawn points along the length of the Shaft for potential future Nexus points. * Adjustment of first node door's scripting and working parts (thanks to EmorDniLap for the suggestion of animating the clickable regions!)pull/76/head
Patrick Dulebohn
3 years ago
14 changed files with 24 additions and 24 deletions
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