From 4ccdd034d5afaefd025b32bb431cbb7d07523c79 Mon Sep 17 00:00:00 2001 From: Edmond Mondor Date: Tue, 22 Jun 2021 10:40:43 -0700 Subject: [PATCH] City update and Lake Light Meter added City harbor lake light now matches original color when SDL is set to 0 Added Lake Light Meter (Dalek) to use SDL variables correctly and water in tank to use lake colors City islmLakeLightMeter Changes [Scene Node - city_islmLakeLightMeter] Added Scene Objects - Digital_2, Digital_3, Digital_4 [Scene Object - DigitalIndicator] Added to Modifiers - Python File Mod "PythCityDalek" [Scene Object - LakeMeterWater] Added to Modifiers - Python File Mod "PythLakeLightCycle" [Scene Object - Digital_2] Duplicate of Scene Object "Digital_1", Draw Interface and Coord Interface set to "Digital_2" [Scene Object - Digital_3] Duplicate of Scene Object "Digital_1", Draw Interface and Coord Interface set to "Digital_3" [Scene Object - Digital_4] Duplicate of Scene Object "Digital_1", Draw Interface and Coord Interface set to "Digital_4" [Layer - Map #20] Runtime and Ambient Color set to , Specular Color set to "", Opacity set to "0.85" [Layer - Map #462] Duplicate of Layer "Map #461" [Layer - Map #463] Duplicate of Layer "Map #461" [Layer - Map #464] Duplicate of Layer "Map #461" [Material - 04 - Default] Layer set to "Map #460" [Material - Lake Water] Blend flag checked, Layer set to Layer Animation "Map #20_anim_lakeLightDark" [Material - Digital2] Duplicate of Material "Digital1", Layer set to "Map #462" [Material - Digital3] Duplicate of Material "Digital1", Layer set to "Map #463" [Material - Digital4] Duplicate of Material "Digital1", Layer set to "Map #464" [Coord Interface - DigitalIndicator] Added to Children, Scene Objects "Digital_2", "Digital_3", and "Digital_4" [Coord Interface - Digital_2] Duplicate of "Digital_1" [Coord Interface - Digital_3] Duplicate of "Digital_1" [Coord Interface - Digital_4] Duplicate of "Digital_1" [Draw Interface - Digital_2] Key set to 2 and drawable span set to "city_digital_40000000_ABlendSpans" [Draw Interface - Digital_3] Key set to 1 and drawable span set to "city_digital_40000000_ABlendSpans" [Draw Interface - Digital_4] Key set to 0 and drawable span set to "city_digital_40000000_ABlendSpans" [Layer Animation - Map #460_anim] Removed [Layer Animations] Added Total of 5 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #20 [Drawable Span - city_digital_40000000_ABlendSpans] Created in blender [Python File Mod - PythCityDalek] Created [Python File Mod - PythLakeLightCycle] Created --- compiled/dat/city_District_harbor.prp | 2 +- compiled/dat/city_District_islmLakeLightMeter.prp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/compiled/dat/city_District_harbor.prp b/compiled/dat/city_District_harbor.prp index 68ed8cbd..8c819bb3 100644 --- a/compiled/dat/city_District_harbor.prp +++ b/compiled/dat/city_District_harbor.prp @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c286e22764f8c350f0ec5cfba07dc30fc19a7fce3662dc0f97eb07d8ea9caefa +oid sha256:b409809f9478ffd13b11198c2e07f2b8d2eca81057c53b5bf3386e96fe008a18 size 990355 diff --git a/compiled/dat/city_District_islmLakeLightMeter.prp b/compiled/dat/city_District_islmLakeLightMeter.prp index b9648acb..113da0d0 100644 --- a/compiled/dat/city_District_islmLakeLightMeter.prp +++ b/compiled/dat/city_District_islmLakeLightMeter.prp @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1f6d255459651a6649dcd19ff1902c72097262f00805dcbeb7191b5909f6d2e9 -size 190989 +oid sha256:11779ac1b504c930920622fe541276546750f14c6f6b556dced173437da97180 +size 197129