| Kahlo Gameplay Rules Premise: Two opposing teams compete to light their respective pyre by lighting their torches in the middle of playing field and successfully reaching their own pyre without having their torch extinguished by an opponent. Setup: The game is played in a large valley, roughly 1k x 1k in size (TBD). The playfield is made up of trenches, buttes, pillars, steppes, and caves. The two teams (1-15 players per team) are outfitted with equipment suitable for this desert environment and a torch |  |