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"""
Module: jfshPlasmaGun
Age: Jellyfish
Date: May 2006
Original Authors: Mark DeForest, Bill Slease, Doug McBride
h4x0r3d by: Derek Odell
Plasma gun used to shoot jellyfishes
"""
from Plasma import *
from PlasmaTypes import *
from PlasmaKITypes import *
import PlasmaControlKeys
import string
# define the attributes that will be entered in max #
#---------------------------------------------------#
clkActivateGun = ptAttribActivator(1, "click: Use Plasmagun")
camGunHUD = ptAttribSceneobject(2, "cam: Plasmagun HUD cam")
Behavior = ptAttribBehavior(3, "Plasmagun behavior (multistage)")
dlgGunHUD = ptAttribString(4, "string: Plasmagun HUD dlg")
animGunRotate = ptAttribAnimation(5, "anim: Gun Rotate")
animGunPitch = ptAttribAnimation(6, "anim: Gun Pitch")
respShootGun = ptAttribResponder(7, "resp: ShootVapor")
objBullet01 = ptAttribSceneobject(8, "obj: Bullet01")
objBullet02 = ptAttribSceneobject(9, "obj: Bullet02")
objBullet03 = ptAttribSceneobject(10, "obj: Bullet03")
objBullet04 = ptAttribSceneobject(11, "obj: Bullet04")
objBullet05 = ptAttribSceneobject(12, "obj: Bullet05")
objBulletSpawn = ptAttribSceneobject(13, "obj: Bullet Spawn")
# constants #
#-----------#
kLeftScopeBtn = 36
kRightScopeBtn = 37
kUpScopeBtn = 38
kDownScopeBtn = 39
kFireScopeBtn = 40
kExitButton = 199
kTimerDisengage = 1
kTimerDisengageTime = 3
kTimerThrottleFiring = 2
kTimerThrottleTime = 0.25
# globals #
#---------#
gThrottleShooting = 0
LocalAvatar = None
boolScopeOperator = 0
boolOperated = 0
gBulletNum = 1
#=============================================================================================
class jfshPlasmaGun(ptModifier):
###########################
def __init__(self):
ptModifier.__init__(self)
self.id = 5342
self.version = 1
print "jfshPlasmaGun: init version = %d" % self.version
###########################
def OnFirstUpdate(self):
"Nothing Here"
###########################
def OnServerInitComplete(self):
"Nothing Here"
###########################
def AvatarPage(self, avObj, pageIn, lastOut):
"Nothing Here"
###########################
def __del__(self):
if type(dlgGunHUD.value) != type(None) and dlgGunHUD.value != "":
PtUnloadDialog(dlgGunHUD.value)
###########################
def OnNotify(self,state,id,events):
global LocalAvatar
global boolScopeOperator
if state and id == clkActivateGun.id and PtWasLocallyNotified(self.key):
LocalAvatar = PtFindAvatar(events)
self.IStartTelescope()
# Dunno what this is for
for event in events:
if event[0] == kMultiStageEvent and event[1] == 0 and event[2] == kAdvanceNextStage:
if boolScopeOperator:
self.IEngageTelescope()
boolScopeOperator = 0
break
###########################
def OnGUINotify(self,id,control,event):
global gThrottleShooting
if event == kDialogLoaded:
control.show()
elif event == kAction:
if type(control) != type(None):
btnID = control.getTagID()
if btnID == kLeftScopeBtn:
if isinstance(control,ptGUIControlButton) and control.isButtonDown():
print "jfshPlasmaGun: GUINotify Left button down"
animGunRotate.value.backwards(0)
animGunRotate.value.resume()
else:
print "jfshPlasmaGun: GUINotify Left button up"
animGunRotate.value.stop()
elif btnID == kRightScopeBtn:
if isinstance(control,ptGUIControlButton) and control.isButtonDown():
print "jfshPlasmaGun: GUINotify Right button down"
animGunRotate.value.backwards(1)
animGunRotate.value.resume()
else:
print "jfshPlasmaGun: GUINotify Right button up"
animGunRotate.value.stop()
elif btnID == kUpScopeBtn:
if isinstance(control,ptGUIControlButton) and control.isButtonDown():
print "jfshPlasmaGun: GUINotify Up button down"
animGunPitch.value.backwards(0)
animGunPitch.value.resume()
else:
print "jfshPlasmaGun: GUINotify Up button up"
animGunPitch.value.stop()
elif btnID == kDownScopeBtn:
if isinstance(control,ptGUIControlButton) and control.isButtonDown():
print "jfshPlasmaGun: GUINotify Down button down"
animGunPitch.value.backwards(1)
animGunPitch.value.resume()
else:
print "jfshPlasmaGun: GUINotify Down button up"
animGunPitch.value.stop()
elif btnID == kFireScopeBtn:
if not gThrottleShooting:
print "jfshPlasmaGun: GUINotify Shoot vapor"
respShootGun.run(self.key)
#PtRequestLOSScreen(self.key,42,0.5,0.5,10000,PtLOSObjectType.kShootable,PtLOSReportType.kReportHitOrMiss)
self.IFireBullet()
gThrottleShooting = 1
try:
if type(dlgGunHUD.value) != type(None) and dlgGunHUD.value != "":
scopeDlg = PtGetDialogFromString(dlgGunHUD.value)
if scopeDlg:
try:
fireBtn = ptGUIControlButton(scopeDlg.getControlFromTag(kFireScopeBtn))
fireBtn.disable()
except KeyError:
print "jfshPlasmaGun: GUINotify can't find the fire button"
except KeyError:
print "jfshPlasmaGun: GUINotify can't find VaporScope dialog"
PtAtTimeCallback(self.key,kTimerThrottleTime,kTimerThrottleFiring)
else:
print "jfshPlasmaGun: GUINotify Throttling"
elif btnID == kExitButton:
self.IQuitTelescope()
###########################
def OnControlKeyEvent(self,controlKey,activeFlag):
if controlKey == PlasmaControlKeys.kKeyExitMode:
self.IQuitTelescope()
elif controlKey == PlasmaControlKeys.kKeyMoveBackward or controlKey == PlasmaControlKeys.kKeyRotateLeft or controlKey == PlasmaControlKeys.kKeyRotateRight:
self.IQuitTelescope()
###########################
def OnLOSNotify(self,ID,noHitFlag,sceneobject,hitPoint,distance):
print "jfshPlasmaGun: LOSNotify: ID=%d noHitFlag=%d at a distance of %g" % (ID,noHitFlag,distance)
PtShootBulletFromScreen(self.key,0.5,0.5,1.0,10000)
if sceneobject:
print "jfshPlasmaGun: LOSNotify: ===>hit object %s at point(%g,%g,%g)" % (sceneobject.getName(),hitPoint.getX(),hitPoint.getY(),hitPoint.getZ())
# first look for a python file guy (before responders)
pmlist = sceneobject.getPythonMods()
if len(pmlist) > 0:
print "jfshPlasmaGun: LOSNotify: ...python mod list:"
for pm in pmlist:
print " %s" % (pm.getName())
if string.lower(pm.getName()).startswith("vaporminerhitme"):
print "jfshPlasmaGun: LOS: VaporMiner HIT!"
notify = ptNotify(self.key)
notify.clearReceivers()
notify.addReceiver(pm)
notify.setclkActivateGun(1.0)
notify.send()
else:
print "jfshPlasmaGun: LOSNotify: ...no python mods found"
# next look for responders attached
resplist = sceneobject.getResponders()
if len(resplist) > 0:
print "jfshPlasmaGun: LOSNotify: ...responder list:"
for resp in resplist:
print " %s" % (resp.getName())
if string.lower(resp.getName()).startswith("vaporminerhitme"):
print "jfshPlasmaGun: LOS: VaporMiner HIT!"
atResp = ptAttribResponder(42)
atResp.__setvalue__(resp)
atResp.run(self.key)
else:
print "jfshPlasmaGun: LOSNotify: ...no responders found"
else:
print "jfshPlasmaGun: LOSNotify: No sceneobject found..."
###########################
def IStartTelescope(self):
global LocalAvatar
global boolScopeOperator
clkActivateGun.disable()
PtSendKIMessage(kDisableKIandBB,0)
boolScopeOperator = 1
Behavior.run(LocalAvatar)
###########################
def IEngageTelescope(self):
cam = ptCamera()
cam.undoFirstPerson()
cam.disableFirstPersonOverride()
virtCam = ptCamera()
virtCam.save(camGunHUD.sceneobject.getKey())
if type(dlgGunHUD.value) != type(None) and dlgGunHUD.value != "":
PtLoadDialog(dlgGunHUD.value,self.key, "Jellyfish")
if ( PtIsDialogLoaded(dlgGunHUD.value) ):
PtShowDialog(dlgGunHUD.value)
PtEnableControlKeyEvents(self.key)
###########################
def IQuitTelescope(self):
global LocalAvatar
global boolScopeOperator
if type(dlgGunHUD.value) != type(None) and dlgGunHUD.value != "":
PtHideDialog(dlgGunHUD.value)
virtCam = ptCamera()
virtCam.restore(camGunHUD.sceneobject.getKey())
Behavior.gotoStage(LocalAvatar,2)
#Behavior.nextStage(LocalAvatar)
PtDisableControlKeyEvents(self.key)
boolScopeOperator = 0
cam = ptCamera()
cam.enableFirstPersonOverride()
PtAtTimeCallback(self.key,kTimerDisengageTime,kTimerDisengage)
###########################
def OnTimer(self,id):
global gThrottleShooting
if id == kTimerDisengage:
clkActivateGun.enable()
PtSendKIMessage(kEnableKIandBB,0)
elif id == kTimerThrottleFiring:
gThrottleShooting = 0
try:
if type(dlgGunHUD.value) != type(None) and dlgGunHUD.value != "":
scopeDlg = PtGetDialogFromString(dlgGunHUD.value)
if scopeDlg:
try:
fireBtn = ptGUIControlButton(scopeDlg.getControlFromTag(kFireScopeBtn))
fireBtn.enable()
except KeyError:
print "jfshPlasmaGun: Timer can't find the fire button"
except KeyError:
print "jfshPlasmaGun: Timer can't find VaporScope dialog"
###########################
def IFireBullet(self):
global gBulletNum
code = "Bullet = objBullet0" + str(gBulletNum) + ".sceneobject"
exec code
Bullet.physics.damp(0)
Bullet.physics.disable()
Bullet.physics.warpObj(objBulletSpawn.value.getKey())
Bullet.physics.enable()
Bullet.physics.impulse(ptVector3(100,100,0))
if gBulletNum == 5:
gBulletNum = 1
else:
gBulletNum += 1
return Bullet
###########################
def OnBackdoorMsg(self, target, param):
if target == "shoot":
self.IFireBullet()