Concert Hall Foyer Eder Gira Eder Kemo Ferry Terminal Gahreesen New Messengers Pub Great Zero Great Zero Observation Kadish Library Courtyard Neighborhood Nexus Palace Alcove Relto Teledahn Tokotah Alley black blue brown cyan darkbrown darkgreen purple gray green magenta maroon navyblue orange pink red skyblue teal tan white yellow Folder of Age Journals Age Players Owners Age Journals Ages I Can Visit Ages I Own All Players Avatar Closet Closet Buddies People Who Can Visit Chronicle Neighbors Ignore List Incoming Recent Public Neighborhoods Sub Ages User Defined \%m/\%d/\%y \%m/\%d/\%y \%H:\%M %1s's %2s

Vision

Rand Miller

Director

Programming

Mark H. DeForest

CTO

Bob Zasio

Lead Graphics Programmer

Eric S. Anderson

Lead Server Programmer

Jeff Lundin

Engine Programmer

Jason M. Calvert

Engine Programmer

Adam Van Ornum

Engine Programmer

Randy Ridgway

Physics Programmer

Chris Doyle

Senior Tech. Artist, Gameplay

Derek Odell

Tech. Artist, Gameplay

Tye Hooley

Tech. Artist, Gameplay Sound Implementation

Karl Johnson

Tech. Artist, Gameplay

Art

Josh Staub

Art & Visual Design Director

Jason C. Baskett

Animation Lead

Austin Thomas

Artist

Victoria Brace

Artist

Eric A. Anderson

Art Lead

Sound and Music

Tim Larkin

Sound Design

Concept and Control

Richard A. Watson

D'ni Historian, Design

Ryan S. J. Miller

Game Design Lead

Ryan J. Warzecha

Community Manager

Quality Control / Customer Support

Lloyd Bell

Dir. of QC and Cust. Support

Greg J. Miranda

Sr. QC Lead / CS Lead

Victoria L. Almond

QC Lead / Sr. CS Lead

Karl Johnson

QC & CS Lead / Sr. Web Dev.

Aaron Biegalski

CS Lead

M. Wolf Cowart

CS Lead

Michael Dogherra

CS Lead

Brandon Knowles

CS Lead

Kerryn Miller

CS Lead

Taylor Bailey

Customer Support

Jesse Bronson

Customer Support

Ben Drechsel

Customer Support

Chris Lambert

Customer Support

Bob Mathias

Customer Support

Emily Norton

Customer Support

Bradford Chapman

QC Tester

John Taitingfong

QC Tester

Eliza Wyatt

QC Tester

Administrative Support

Tony Fryman

President

Mark Dobratz

Project Manager

Mark Klammer

CFO

Dave Smith

IT Manager

Byron R. Heinemann

Maintenance & Eggs

Eloise McCloskey

Office, Accounting

Voice Artists

David Ogden Stiers

Zandi

Rengin Altay

Yeesha

Musicians

Eric Engerbretson

Guitar

Friends of Sironka Dance Troupe

Vocalists

Tasha Koontz

Vocalist

Special Acknowledgement to early Uru Developers

Ryan Allred, James Beattie, John M. Biggs, Susan R. Bonds, Colin Bonstead, Chris Brandkamp, Mathew C. Burrack, Gary W. Butcher, Christopher L. Clanin, Terry J. Coolidge, Mark T. Finch, Robert J. Emanuele, Peter Gage, Paul Gallagher, Robert Grace, Mike Hines, Steve Hoogendyk, Tricia (Bland) Kinder, Brian Kulig, Stephan Martiniere, Matthew B. MacLaurin, Douglas T. McBride, Steve Ogden, Christian Piccolo, Chris J. Purvis, Paul A. Querna, Nathan Reidt, Terry Schmidbauer, Bill Slease, Rod Stafford, Mark Stenersen

Special Acknowledgement (cont.)

Adrian Stone, William Stoneham, Brice Tebbs, Mustafa Thamer, Patti VanHeel, Eric G. Votava, Jeff Wilson, Eric R. Warman, Kyle Wilson

Additional Cyan Development Taylor Bailey, Ocala Bellows, Aaron Biegalski, Bryce J. Biggerstaff, John Brooks, Bryan Bussard, T. Elliot Cannon, Bret Carlson, Tim S. DeWolf, Eric Ellis, Scott Ellwanger, Mark Engberg/Colab, Brad Halpin, Keely Honeywell, Daniel Johnston, Gil Keppler, Brandon A. Knowles, Jeff Oswalt, Ryan B. Persch, Melinda Russel, Thom Schillinger, Micah Sheets, Lee Sheldon, Tyler J. Smith, Craig Voigt, Zachary M. Wellsandt, Maureen Wick

Special Thanks To

Blake Lewin Roger Faso Eric Large Ron Meiners Celia Pearce

Legal

Friends of Sironka Dance Troupe Some sounds and vocal recording provided by the Friends of Sironka Dance Troupe non-exclusively licensed by Cyan, used by permission.

FaceGen Modeller 2.1 Singular Inversions, Inc.

Artbeats Digital Film Library Artbeats

Open Source Licenses

Asio Copyright (c) 2003-2021 Christopher M. Kohlhoff https://think-async.com/Asio

EXPAT Copyright (c) 1998-2000 Thai Open Source Software Center Ltd and Clark Cooper Copyright (c) 2001-2019 Expat maintainers https://github.com/libexpat/libexpat

libcurl Copyright (c) 1996 - 2021, Daniel Stenberg https://curl.se

libepoxy Copyright (c) 2013-2014 Intel Corporation https://github.com/anholt/libepoxy

libjpeg-turbo This software is based in part on the work of the Independent JPEG Group. Copyright (C)2009-2021 D. R. Commander. All Rights Reserved. Copyright (C)2015 Viktor Szathmáry. All Rights Reserved. https://libjpeg-turbo.org

libpng Copyright (c) 1995-2019 The PNG Reference Library Authors. Copyright (c) 2018-2019 Cosmin Truta. Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson. Copyright (c) 1996-1997 Andreas Dilger. Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. http://www.libpng.org/pub/png/libpng.html

libvpx Copyright (c) 2010, The WebM Project authors. All rights reserved. https://www.webmproject.org

NVIDIA PhysX Copyright (c) 2021 NVIDIA Corporation. All rights reserved. https://github.com/NVIDIAGameWorks/PhysX

Ogg Vorbis Copyright (c) 2002, Xiph.Org Foundation https://xiph.org/vorbis

openal-soft https://github.com/kcat/openal-soft

OpenSSL Copyright (c) 1998-2019 The OpenSSL Project. All rights reserved. This product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit (http://www.openssl.org/) This product includes cryptographic software written by Eric Young (eay@cryptsoft.com). This product includes software written by Tim Hudson (tjh@cryptsoft.com).

Opus Copyright 2001-2011 Xiph.Org, Skype Limited, Octasic, Jean-Marc Valin, Timothy B. Terriberry, CSIRO, Gregory Maxwell, Mark Borgerding, Erik de Castro Lopo https://www.opus-codec.org

Python Copyright (c) 2021 Python Software Foundation. All rights reserved. https://www.python.org

Speex Copyright (c) 2002-2003, Jean-Marc Vlin/Xiph.Org Foundation https://www.speex.org

string-theory Copyright (c) 2016 Michael Hansen https://github.com/zrax/string_theory

zlib zlib (c) 1995-2017 Jean-loup Gailly and Mark Adler https://zlib.net]]> This is a dummy text object, you should never see me in game!