4
3
forked from H-uru/moul-assets
Commit Graph

439 Commits

Author SHA1 Message Date
e294d49f7f Fix for Panel Lights being backwards and North Panel sound not stopping
[Python File Mod - wallControls - 63] Changed to "YellowPanelLight02"
[Python File Mod - wallControls - 63] Changed to "YellowPanelLight05"
[Python File Mod - wallControls - 64] Changed to "YellowPanelLight03"
[Python File Mod - wallControls - 64] Changed to "YellowPanelLight04"
[Python File Mod - wallControls - 65] Changed to "YellowPanelLight"
[Python File Mod - wallControls - 65] Changed to "YellowPanelLight07"
[Python File Mod - wallControls - 66] Changed to "YellowPanelLight01"
[Python File Mod - wallControls - 66] Changed to "YellowPanelLight06"
[Responder Modifier - cSfxRespNorthPanel] Added below to <plResponderState NumCallbacks="0" SwitchToState="3"> after the first Command
     <Command>
      <plSoundMsg>
       <Sender>
        <plKey Name="cSfxRespNorthPanel" Type="plResponderModifier" Location="2;49" LocFlag="0x0000" ObjID="359" />
       </Sender>
       <Receivers>
        <plKey Name="cSfxBlinkingLights_1" Type="plAudioInterface" Location="2;49" LocFlag="0x0000" ObjID="1" />
       </Receivers>
       <MessageParams TimeStamp="0" BCastFlags="0x00000800" />
       <Callbacks>
       </Callbacks>
       <SoundParams Begin="0" End="0" Loop="False" Playing="False" Speed="0" Time="0" Index="0" Repeats="0" NameStr="0" Volume="0" FadeType="0" />
       <Command>
        <hsBitVector>kStop </hsBitVector>
       </Command>
      </plSoundMsg>
      <WaitOn value="-1" />
     </Command>
2022-01-07 10:08:45 -08:00
d812fa83cf Nexus Link in Point moved to subworld
This prevents anyone that links in during the animation from falling out of the world.

Garrison_District_NexusBlackRoom.prp
[Coord Interface - Black_WhtRmSubworldDummy] Scene Object "Black_LinkInPointDefaultBlack" added to children
[Coord Interface - Black_LinkInPointDefaultBlack] Local to Parent X/Y/Z changed to 0.153015/0.100963/2.471710 from -470.357/-0.13592/-9.69999
[Coord Interface - Black_LinkInPointDefaultBlack] Parent to Local X/Y/Z changed to -0.153015/-0.100963/-2.471710 from 470.357/0.13592/9.69999

Garrison_District_NexusWhiteRoom.prp
[Coord Interface - WhtRmSubworldDummy] Scene Object "LinkInPointDefaultWhite" added to children
[Coord Interface - LinkInPointDefaultWhite] Local to Parent X/Y/Z changed to 0.153015/0.100963/2.471710 from -376.559998/-0.135920/-10.353600
[Coord Interface - LinkInPointDefaultWhite] Parent to Local X/Y/Z changed to -0.153015/-0.100963/-2.471710 from 376.559998/0.135920/10.353600
2022-01-07 10:06:13 -08:00
367fb27460 Fixed Subworld Exit Regions again
Lowered the Filter Coords and Generic Physicals Z component to 17 from 18 for all "SubWorldExitRegion0(1-4)"
2022-01-07 10:06:10 -08:00
65cf55361f Applies the Win10 Spotlight fix to affected lights in Nexus
[Garrison_District_NexusBlackRoom] Black_RTSpotLight01 - SpotLight - SpotInner Changed to 0
[Garrison_District_NexusBlackRoom] Black_RTSpotLight03 - SpotLight - SpotInner Changed to 0
[Garrison_District_NexusWhiteRoom] RTSpotLight01 - SpotLight - SpotInner Changed to 0
[Garrison_District_NexusWhiteRoom] RTSpotLight03 - SpotLight - SpotInner Changed to 0
2022-01-07 10:01:53 -08:00
2722998b30 Removed wild edits left 2022-01-07 10:01:51 -08:00
67eb328202 Garrison_District_grsnWallRoomClimbingPhys.prp
Changes needed for Wall Game Panel Lights to work correctly
[Python File Mode - wallControls] Added ID 61, Material Animation, Layer Animation "Map #73890_anim"
[Python File Mode - wallControls] Added ID 62, Material Animation, Layer Animation "Map #7389_anim"
[Python File Mode - wallControls] Added ID 63, Scene Object List, Scene Object "YellowPanelLight"
[Python File Mode - wallControls] Added ID 63, Scene Object List, Scene Object "YellowPanelLight07"
[Python File Mode - wallControls] Added ID 64, Scene Object List, Scene Object "YellowPanelLight01"
[Python File Mode - wallControls] Added ID 64, Scene Object List, Scene Object "YellowPanelLight06"
[Python File Mode - wallControls] Added ID 65, Scene Object List, Scene Object "YellowPanelLight02"
[Python File Mode - wallControls] Added ID 65, Scene Object List, Scene Object "YellowPanelLight05"
[Python File Mode - wallControls] Added ID 66, Scene Object List, Scene Object "YellowPanelLight03"
[Python File Mode - wallControls] Added ID 66, Scene Object List, Scene Object "YellowPanelLight04"

Changes made to prevent Walls Bottom collider from trapping player on walkway and stairs
Turned Bottom colliders into wall blocker similar to bottomblocker
This changes how the bottom of the wall game works now though
If you climb too low, you will be dismount from the wall anywhere instead of just the center two squares

[Scene Object - wall_blocker_bottom_edge01] Added "fallOffDownBlocker_350" to Modifiers
[Scene Object - wall_blocker_bottom_edge02] Added "fallOffDownBlocker_351" to Modifiers
[Scene Object - wall_blocker_bottom_edge03] Added "fallOffDownBlocker_352" to Modifiers
[Scene Object - wall_blocker_bottom_edge04] Added "fallOffDownBlocker_353" to Modifiers
[Generic Physical - wall_blocker_bottom_edge01] PhysicalParams - MemberGroup changed to kGroupDetector from kGroupStatic
[Generic Physical - wall_blocker_bottom_edge01] PhysicalParams - ReportGroup changed to kGroupAvatar from Nothing
[Generic Physical - wall_blocker_bottom_edge01] PhysicalParams - LOSDBs changed to 0x0000 from 0x0008
[Generic Physical - wall_blocker_bottom_edge01] Transform changed to X="0" Y="0" Z="-3" from X="0" Y="0" Z="0"
[Generic Physical - wall_blocker_bottom_edge01] Bounds changed to kHullBounds from kExplicitBounds
[Generic Physical - wall_blocker_bottom_edge02] PhysicalParams - MemberGroup changed to kGroupDetector from kGroupStatic
[Generic Physical - wall_blocker_bottom_edge02] PhysicalParams - ReportGroup changed to kGroupAvatar from Nothing
[Generic Physical - wall_blocker_bottom_edge02] PhysicalParams - LOSDBs changed to 0x0000 from 0x0008
[Generic Physical - wall_blocker_bottom_edge02] Transform changed to X="0" Y="0" Z="-3" from X="0" Y="0" Z="0"
[Generic Physical - wall_blocker_bottom_edge02] Bounds changed to kHullBounds from kExplicitBounds
[Generic Physical - wall_blocker_bottom_edge03] PhysicalParams - MemberGroup changed to kGroupDetector from kGroupStatic
[Generic Physical - wall_blocker_bottom_edge03] PhysicalParams - ReportGroup changed to kGroupAvatar from Nothing
[Generic Physical - wall_blocker_bottom_edge03] PhysicalParams - LOSDBs changed to 0x0000 from 0x0008
[Generic Physical - wall_blocker_bottom_edge03] Transform changed to X="0" Y="0" Z="-3" from X="0" Y="0" Z="0"
[Generic Physical - wall_blocker_bottom_edge03] Bounds changed to kHullBounds from kExplicitBounds
[Generic Physical - wall_blocker_bottom_edge04] PhysicalParams - MemberGroup changed to kGroupDetector from kGroupStatic
[Generic Physical - wall_blocker_bottom_edge04] PhysicalParams - ReportGroup changed to kGroupAvatar from Nothing
[Generic Physical - wall_blocker_bottom_edge04] PhysicalParams - LOSDBs changed to 0x0000 from 0x0008
[Generic Physical - wall_blocker_bottom_edge04] Transform changed to X="0" Y="0" Z="-3" from X="0" Y="0" Z="0"
[Generic Physical - wall_blocker_bottom_edge04] Bounds changed to kHullBounds from kExplicitBounds
[Simple Region Sensor - fallOffDownBlocker_350] Created it based off of fallOffDownBlocker_349, Target set to wall_blocker_bottom_edge01
[Simple Region Sensor - fallOffDownBlocker_351] Created it based off of fallOffDownBlocker_349, Target set to wall_blocker_bottom_edge02
[Simple Region Sensor - fallOffDownBlocker_352] Created it based off of fallOffDownBlocker_349, Target set to wall_blocker_bottom_edge03
[Simple Region Sensor - fallOffDownBlocker_353] Created it based off of fallOffDownBlocker_349, Target set to wall_blocker_bottom_edge04
2022-01-07 10:01:49 -08:00
b0ba4d5d52 Garrison_District_grsnTeamRoom01.prp
Extended TerrainTeamRm Collider to cover exclude region removed by developers
[Generic Physical - PrxyTerrainTeamRm(merged)] Removed hsVector3 X="-87.11058807" Y="128.6659241" Z="1.648685429e-05"
[Generic Physical - PrxyTerrainTeamRm(merged)] Removed hsVector3 X="-84.32436371" Y="123.8984833" Z="1.815398718e-05"
[Generic Physical - PrxyTerrainTeamRm(merged)] New triangles added and old triangles removed (Thank you Blender!)
2022-01-07 10:01:46 -08:00
85ceebf292 Garrison_District_TrnCtrControlRoom02.prp
Collider was covering better collider for Wall game chair
[Scene Object - UruPrimeChairPhys] Removed Simulation Interface
2022-01-07 10:01:44 -08:00
69ac5fb7f3 Garrison_District_TrnCtrControlRoom01.prp
Collider was covering better collider for Wall game chair
[Scene Object - UruPrimeChairPhys] Removed Simulation Interface
2022-01-07 10:01:40 -08:00
bf70fcc422 Garrison_District_NexusWhiteRoom.prp
Subworld Exit Regions moved inside ShaftProxy to allow player to exit subworld

[Generic Physical - SubWorldExitRegion01] Moved Transform to X="3.092109919" Y="-1.59787333" Z="18" from X="5.838562012" Y="-1.59787333" Z="12.16182423"
[Generic Physical - SubWorldExitRegion02] Moved Transform to X="-0.287902832" Y="1.889780045" Z="18" from X="-0.287902832" Y="4.370160103" Z="12.16182423"
[Generic Physical - SubWorldExitRegion03] Moved Transform to X="-0.2955322266" Y="-1.789659977" Z="18" from X="-0.2955322266" Y="-4.529648304" Z="12.16260624"
[Generic Physical - SubWorldExitRegion03] Moved Transform to X="-2.395689964" Y="-1.677084327" Z="18" from X="-6.277832031" Y="-1.677084327" Z="12.16182423"
[Filter Coord Interface - SubWorldExitRegion01] LocalToParent changed to X="3.092110" Y="-1.597873" Z="18" from X="5.838562" Y="-1.597873" Z="12.161824"
[Filter Coord Interface - SubWorldExitRegion01] ParentToLocal changed to X="-3.092110" Y="1.597873" Z="-18" from X="-5.838562" Y="1.597873" Z="-12.161824"
[Filter Coord Interface - SubWorldExitRegion01] LocalToWorld changed to X="-368.127930" Y="-1.632830" Z="-5.828275" from X="-370.874390" Y="-1.632830" Z="-0.009901"
[Filter Coord Interface - SubWorldExitRegion01] WorldToLocal changed to X="368.127930	" Y="1.632830" Z="5.828275" from X="370.874390" Y="1.632830" Z="0.009901"
[Filter Coord Interface - SubWorldExitRegion02] LocalToParent changed to X="-0.287903" Y="1.889780" Z="18" from X="-0.287903" Y="4.370160" Z="12.161824"
[Filter Coord Interface - SubWorldExitRegion02] ParentToLocal changed to X="0.287903" Y="-1.889780" Z="-18" from X="0.287903" Y="-4.370160" Z="-12.161824"
[Filter Coord Interface - SubWorldExitRegion02] LocalToWorld changed to X="-377.000854" Y="1.854824" Z="-5.828275" from X="-377.000854" Y="4.335204" Z="-0.009901"
[Filter Coord Interface - SubWorldExitRegion02] WorldToLocal changed to X="377.000854" Y="-1.854824" Z="5.828275" from X="377.000854" Y="-4.335204" Z="0.009901"
[Filter Coord Interface - SubWorldExitRegion03] LocalToParent changed to X="-0.295532" Y="-1.789660" Z="18" from X="-0.295532" Y="-4.529648" Z="12.162606"
[Filter Coord Interface - SubWorldExitRegion03] ParentToLocal changed to X="0.295532" Y="1.789660" Z="-18" from X="0.295532" Y="4.529648" Z="-12.162606"
[Filter Coord Interface - SubWorldExitRegion03] LocalToWorld changed to X="-377.008484" Y="-1.824617" Z="-5.828275" from X="-377.008484" Y="-4.564605" Z="-0.009119"
[Filter Coord Interface - SubWorldExitRegion03] WorldToLocal changed to X="377.008484" Y="1.824617" Z="5.828275" from X="377.008484" Y="4.564605" Z="0.009119"
[Filter Coord Interface - SubWorldExitRegion04] LocalToParent changed to X="-2.395690" Y="-1.677084" Z="18" from X="-6.277832" Y="-1.677084" Z="12.161824"
[Filter Coord Interface - SubWorldExitRegion04] ParentToLocal changed to X="2.395690" Y="1.677084" Z="-18" from X="6.277832" Y="1.677084" Z="-12.161824"
[Filter Coord Interface - SubWorldExitRegion04] LocalToWorld changed to X="-379.108643" Y="-1.712041" Z="-5.828275" from X="-382.990784" Y="-1.712041" Z="-0.009119"
[Filter Coord Interface - SubWorldExitRegion04] WorldToLocal changed to X="379.108643" Y="1.712041" Z="5.828275" from X="382.990784" Y="1.712041" Z="0.009119"
2022-01-07 10:01:38 -08:00
88f6ba7134 Garrison_District_NexusBlackRoom.prp
Subworld Exit Regions moved inside ShaftProxy to allow player to exit subworld

[Generic Physical - Black_SubWorldExitRegion01] Moved Transform to X="2.660830021" Y="-1.59787333" Z="18" from X="6.13458252" Y="-1.59787333" Z="12.16182423"
[Generic Physical - Black_SubWorldExitRegion02] Moved Transform to X="0.008117675781" Y="1.842319965" Z="18" from X="0.008117675781" Y="4.370160103" Z="12.16182423"
[Generic Physical - Black_SubWorldExitRegion03] Moved Transform to X="0.00048828125" Y="-1.753679991" Z="18" from X="0.00048828125" Y="-4.529648304" Z="12.16260624"
[Generic Physical - Black_SubWorldExitRegion03] Moved Transform to X="-2.382169962" Y="-1.677084327" Z="18" from X="-5.981811523" Y="-1.677084327" Z="12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion01] LocalToParent changed to X="2.660830021" Y="-1.59787333" Z="18" from X="6.13458252" Y="-1.59787333" Z="12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion01] ParentToLocal changed to X="-2.660830021" Y="1.59787333" Z="-18" from X="-6.13458252" Y="1.59787333" Z="-12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion01] LocalToWorld changed to X="-460.901245" Y="-1.632830" Z="-5.828275" from X="-464.375000" Y="-1.632830" Z="-0.009901"
[Filter Coord Interface - Black_SubWorldExitRegion01] WorldToLocal changed to X="460.901245" Y="1.632830" Z="5.828275" from X="464.375000" Y="1.632830" Z="0.009901"
[Filter Coord Interface - Black_SubWorldExitRegion02] LocalToParent changed to X="0.008117675781" Y="1.842319965" Z="18" from X="0.008117675781" Y="4.370160103" Z="12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion02] ParentToLocal changed to X="-0.008117675781" Y="-1.842319965" Z="-18" from X="-0.008117675781" Y="-4.370160103" Z="-12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion02] LocalToWorld changed to X="-470.501465" Y="1.807364" Z="-5.828275" from X="-470.501465" Y="4.335204" Z="-0.009901"
[Filter Coord Interface - Black_SubWorldExitRegion02] WorldToLocal changed to X="470.501465" Y="-1.807364" Z="5.828275" from X="470.501465" Y="-4.335204" Z="0.009901"
[Filter Coord Interface - Black_SubWorldExitRegion03] LocalToParent changed to X="0.00048828125" Y="-1.753679991" Z="18" from X="0.00048828125" Y="-4.529648304" Z="12.16260624"
[Filter Coord Interface - Black_SubWorldExitRegion03] ParentToLocal changed to X="-0.00048828125" Y="1.753679991" Z="-18" from X="-0.00048828125" Y="4.529648304" Z="-12.16260624"
[Filter Coord Interface - Black_SubWorldExitRegion03] LocalToWorld changed to X="-470.509094" Y="-1.788637" Z="-5.828275" from X="-470.509094" Y="-4.564605" Z="-0.009119"
[Filter Coord Interface - Black_SubWorldExitRegion03] WorldToLocal changed to X="470.509094" Y="1.788637" Z="5.828275" from X="470.509094" Y="4.564605" Z="0.009119"
[Filter Coord Interface - Black_SubWorldExitRegion04] LocalToParent changed to X="-2.382169962" Y="-1.677084327" Z="18" from X="-5.981811523" Y="-1.677084327" Z="12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion04] ParentToLocal changed to X="2.382169962" Y="1.677084327" Z="-18" from X="5.981811523" Y="1.677084327" Z="-12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion04] LocalToWorld changed to X="-472.891754" Y="-1.712041" Z="-5.828275" from X="-476.491394" Y="-1.712041" Z="-0.009119"
[Filter Coord Interface - Black_SubWorldExitRegion04] WorldToLocal changed to X="472.891754" Y="1.712041" Z="5.828275" from X="476.491394" Y="1.712041" Z="0.009119"
2022-01-07 10:01:35 -08:00
1ba2870b97 Merge pull request #97 from DoobesURU/VeelayLOC-1-5-22
Add Battlebotsboy and Grandbad to Veelay Journals
2022-01-06 19:19:31 -05:00
b3b129bf1f Fixed Weight Tables for CC imported clothing
Male03.max and Female.02.max
Weight Table for backpack 2 and foot06 corrected

Male04.max and Female.04.max
Weight Table for Atrus Legs, Catherine Legs and shoes corrected

(Fe)Male02
Re-exported

(Fe)Male04
Re-exported
2022-01-05 20:03:42 -08:00
7752859918 Add Battlebotsboy and Grandbad to Veelay Journals 2022-01-05 21:14:21 -05:00
0a6f9f6ff6 Merge pull request #96 from DoobesURU/AddTiam
Add Tiam PRP and LOC files
2021-12-29 17:16:52 -05:00
bb1eaf17b8 Add Tiam PRP and LOC files
Adds the Age of Tiam by ametist
2021-12-29 16:51:11 -05:00
c86bde181d Merge pull request #95 from ZarothYe/ki-mousefree-folder-select
Support for /age (and localizations) to switch KI folder context mouse-free
2021-12-19 15:10:52 -05:00
8f35413a2c Support for /age (and localizations) to switch KI folder context without clicking 2021-12-18 14:04:19 -06:00
11c38bb5f5 Merge pull request #79 from DoobesURU/PubVeelayChiso2021
Updates to GoMePubNew, VeeTsah, and Chiso Preniv
2021-12-18 11:51:02 -05:00
635816c05f FInal Q4 Update 2021-12-16 07:44:12 -05:00
1df9d92357 VeeTsah Update 11-9-21
* More visual adjustments/fixes to the ocean waveset and its mesh
2021-12-16 07:41:11 -05:00
d3db8520fc Update Chiso November 2021
* Fix Painter book clickable cover to be clearer
* Add numbers to Heritage and Activity books for easier reference.
2021-12-16 07:40:55 -05:00
6d6b61f4df Update Chiso LOC
Remove silly curly quotation marks for ones URU actually likes in Painter story.
2021-12-16 07:40:49 -05:00
54f06cfb27 Pub Fixes 11-09-21
* Fixes some lightmapping weirdness from the ornaments in the conference room
* Undo floaty poster.
* Some sprite fixes.
2021-12-16 07:40:46 -05:00
4f579108db Add Collectable
Adds YP 26 to Veelay
2021-12-16 07:40:35 -05:00
ded4f07531 Update Chiso Journal
Updates the journal with some later entries.
2021-12-16 07:40:26 -05:00
227985743b Add Elonin Book
Adds the Elonin Linking Book and associated wiring.
2021-12-16 07:40:20 -05:00
0627f2284e Make Cones Noisy
Add proper random collision sounds to the cones.
2021-12-16 07:40:10 -05:00
c4580c401c Veelay Fixes
Suggested by Hoikas:

* Fixed pillar collision on "wind" island.
* Fixed Chiso Book GUI Linking Panel (again).
2021-12-16 07:39:54 -05:00
9926d8c5d2 Fix Chiso LOCs
Removes the new LOC and modifies the old one.
2021-12-16 07:39:46 -05:00
140c620ec4 Update ChisoPreniv PRPs
Updates Chiso Preniv's PRPs with the latest Korman export. Also, a new(ish) LOC file to better adhere to URU's current naming conventions (plus for the new book to read).
2021-12-16 07:39:39 -05:00
4c37ce6da5 Update GoMePubNew PRPs
Updates the Pub's PRP files with latest Korman export, also adding function for new menorah flame SDL state.
2021-12-16 07:39:28 -05:00
8b96317f00 Update VeeTsah PRPs
Update Veelay Tsahvahn PRP files with latest Korman export.
2021-12-16 07:39:10 -05:00
aa609331f3 Merge pull request #65 from Hazado/VeeTsahRelto
Relto Page of Veelay Tsahvahn Sky
2021-12-15 18:07:05 -05:00
9a05d709a7 Merge pull request #83 from Hazado/HoodCommonRoomAudio
Adds audio to Hood and Kirel Auditorium Podiums
2021-12-15 18:06:24 -05:00
9f212b59b5 Merge pull request #85 from Hazado/AdditionalClothingfromCC
Adds new clothing to Fan02 and old from CC
2021-12-15 18:06:12 -05:00
4c403d703d Updated for key ring fix 2021-12-15 09:31:06 -08:00
8b0399093d changed ByronEggRecipe to explicit Bound
[Generic Physical - ByronsEggRecipe] set to "kExplicitBounds" from "kHullBounds"
2021-12-14 13:21:56 -08:00
0739ef1127 Merge pull request #84 from dpogue/quab-footsteps
Fix Quab footsteps
2021-12-04 20:27:09 -05:00
2574852a65 Add Cavern Tour shirt images. 2021-12-03 16:33:31 -08:00
29452d3d09 Changed Guild Shirt names
Adds the Name of the Guild to each shirt description
2021-12-03 16:14:38 -08:00
935acc85e8 Fixed BkBookImages for compatibility with OU clientbase
Fixes negilahn journal cover due to key index issues with OU client
2021-11-30 09:44:33 -08:00
5bec8b911d new audio
Audio processed by Neurovac
2021-11-29 08:59:11 -08:00
c1ac42d07e Fixing Names of Items
Female02
[Clothing Item - CItm_Icon_DRCVest] Custom Text changed to "DRC Vest" instead of "DRCVest"
[Clothing Item - CItm_FReward_DRCVest] Custom Text changed to "DRC Vest" instead of "DRCVest"
[Clothing Item - CItm_Icon_LeatherJacket01] Custom Text changed to "Leather Jacket" instead of "LeatherJacket01 Icon"

Female04
[Clothing Item - CItm_03_FLegs_Atrus] Custom Text changed to "Atrus&apos;s Pants" instead of "Atrus Pants"
[Clothing Item - CItm_FReward_BBallJersey] Custom Text changed to "Explorers Jersey" instead of "ExplorersJersey"
[Clothing Item - CItm_Icon_Atrus] Custom Text changed to "Atrus&apos;s Jacket" instead of "Atrus Jacket"
[Clothing Item - CItm_DniHelmet] Custom Text changed to "D&apos;ni Helmet" instead of ""
[Clothing Item - CItm_03_FHAcc_DniFace] Custom Text changed to "D&apos;ni Helmet" instead of ""
[Clothing Item - CItm_FReward_Atrus] Custom Text changed to "Atrus&apos;s Jacket" instead of "Atrus Jacket"

Male02
[Clothing Item - CItm_Icon_DRCVest] Custom Text changed to "DRC Vest" instead of "DRCVest"
[Clothing Item - CItm_MReward_DRCVest] Custom Text changed to "DRC Vest" instead of "DRCVest"
[Clothing Item - CItm_03_AussieHat] Custom Text changed to "Sharper&apos;s Hat" instead of ""
[Clothing Item - CItm_Icon_Bomber] Custom Text changed to "Bomber Jacket" instead of ""

Male04
[Clothing Item - CItm_03_MRFoot_Catherine] Custom Text changed to "Catherine&apos;s Shoes" instead of "Catherine"
[Clothing Item - CItm_03_MLFoot_Catherine] Custom Text changed to "Catherine&apos;s Shoes" instead of "Catherine"
[Clothing Item - CItm_03_MLegs_Catherine] Custom Text changed to "Catherine&apos;s Pants" instead of "Catherine "
[Clothing Item - CItm_03_MLegs_Atrus] Custom Text changed to "Atrus&apos;s Pants" instead of "Atrus Pants"
[Clothing Item - CItm_03_MHAcc_DniFace] Custom Text changed to "D&apos;ni Helmet" instead of ""
[Clothing Item - CItm_Icon_Atrus] Custom Text changed to "Atrus&apos;s Jacket" instead of "Atrus Shirt"
[Clothing Item - CItm_MTorso_Atrus] Custom Text changed to "Atrus&apos;s Jacket" instead of "Atrus Shirt"
2021-11-19 20:54:10 -08:00
12a97a77f6 Merge pull request #93 from dgelessus/more_loc_fixes
More minor translation fixes
2021-11-19 16:09:02 -05:00
3ae99f31a7 Adds KI Message for acquiring clothing 2021-11-19 13:07:21 -08:00
7c34f83b90 Changed Sharper Hat to be nonStandard
[Clothing Item - CItm_03_AussieHat] Description changed to "ColorLabel1 = Hair Tint; ColorLabel2 = Hat; nonStandard"
2021-11-19 09:28:41 -08:00
65e820146c Add spaces in numbered lists in French Great Zero notebook
This is mostly a cosmetic thing for consistency with the other
languages, but it also works around an unfortunate line wrapping
problem: the line "2.Une fois que vous disposez d'un KI version 2.0"
gets wrapped at the version number, between "." and "0". This is
probably because it interprets the "." as an end of sentence, and there
seems to be no good way to prevent this (we can't use a non-breaking
space, because we don't want a space). By adding the spaces in the
numbered lists, the problematic line becomes long enough that the entire
version number gets wrapped onto the next line, as expected.
2021-11-15 20:54:08 +01:00
4c29a6e2cf Remove stray whitespace from French Great Zero notebook
Most of these were invisible in-game, but some of them showed up as
double spaces within sentences.
2021-11-15 20:43:29 +01:00
0f9acc77fa Remove problematic non-breaking space from French Yeesha journey book
In the Yeesha font, non-breaking spaces are much wider than they should
be. This seems to be the only place affected by this problem, so just
remove the non-breaking space. The number is readable enough without it.
2021-11-15 20:40:27 +01:00