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Fix solid bendy bridge in Teledahn.

[PXPhysical] Bendy Bridge
Changed the member group from kGroupDynamic to kGroupStatic. The
previous setting is for kickables (which this bridge is not). PhysX does
not allow for non-kinematic dynamic bodies to have triangle mesh bounds.
Because of the improper member group, we were forcing PhysX to treat the
triangle mesh bounds as a convex hull, making the whole bridge solid.

Or, as Simulation.0.log says:
```
WARNING: 'BendyBridge' is a dynamic triangle mesh; this is not supported
in PhysX 4... forcing to convex hull, sorry.
```
master
Adam Johnson 4 years ago
parent
commit
d062f314da
Signed by untrusted user: Hoikas
GPG Key ID: 0B6515D6FF6F271E
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      compiled/dat/Teledahn_District_tldnHarvest.prp

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