forked from H-uru/moul-assets
Myst Online Intangible Assets
This commit is contained in:
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sources/Hector's Cove/GAME.grd
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sources/Hector's Cove/GAME.htm
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sources/Hector's Cove/GAME.htm
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<TABLE CELLSPACING = 0 CELLPADDING = 0 BORDER = 0>
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<TR>
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<TD><DICERTAGS><IMG
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SRC = "gamePlay/game000.gif" WIDTH = 147 HEIGHT = 272><DICERTAGSEND></TD>
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<TD><DICERTAGS><IMG
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SRC = "gamePlay/game001.gif" WIDTH = 361 HEIGHT = 272><DICERTAGSEND></TD>
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<TD><DICERTAGS><IMG
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SRC = "gamePlay/game002.gif" WIDTH = 321 HEIGHT = 272><DICERTAGSEND></TD>
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SRC = "gamePlay/game003.gif" WIDTH = 391 HEIGHT = 272><DICERTAGSEND></TD>
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</TR><TR>
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<TD><DICERTAGS><IMG
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SRC = "gamePlay/game004.gif" WIDTH = 147 HEIGHT = 226><DICERTAGSEND></TD>
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<TD><DICERTAGS><IMG
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SRC = "gamePlay/game005.gif" WIDTH = 361 HEIGHT = 226><DICERTAGSEND></TD>
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<TD><DICERTAGS><IMG
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SRC = "gamePlay/game006.gif" WIDTH = 321 HEIGHT = 226><DICERTAGSEND></TD>
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<TD><DICERTAGS><IMG
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SRC = "gamePlay/game007.gif" WIDTH = 391 HEIGHT = 226><DICERTAGSEND></TD>
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</TR><TR>
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<TD><DICERTAGS><IMG
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SRC = "gamePlay/game008.gif" WIDTH = 147 HEIGHT = 332><DICERTAGSEND></TD>
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<TD><DICERTAGS><IMG
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SRC = "gamePlay/game009.gif" WIDTH = 361 HEIGHT = 332><DICERTAGSEND></TD>
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SRC = "gamePlay/game010.gif" WIDTH = 321 HEIGHT = 332><DICERTAGSEND></TD>
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<TD><DICERTAGS><IMG
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SRC = "gamePlay/game011.gif" WIDTH = 391 HEIGHT = 332><DICERTAGSEND></TD>
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</TR>
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</TABLE>
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sources/Hector's Cove/Hector Cove gameplay diagram.htm
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sources/Hector's Cove/Hector Cove gameplay diagram.htm
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sources/Hector's Cove/Hector Cove gameplay diagram.zip
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sources/Hector's Cove/Hector Cove gameplay diagram.zip
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sources/Hector's Cove/HectorColor.jpg
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sources/Hector's Cove/HectorColor.jpg
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sources/Hector's Cove/HectorGameDiagram.gif
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sources/Hector's Cove/HectorGameDiagram.gif
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sources/Hector's Cove/Hectorgameplay.htm
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sources/Hector's Cove/Hectorgameplay.htm
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<html>
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<head>
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<title>Hector Cove/Environment</title>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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<link rel="stylesheet" href="hector.css">
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</head>
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<BODY TEXT="black" BGCOLOR="#000000" LINK="#d2cac1" ALINK="#d2cac1" VLINK="#d2cac1" topmargin="0" marginheight="0" marginwidth="0" leftmargin="0">
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<table width="100%" border="0" cellspacing="0" cellpadding="0">
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<tr>
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<td rowspan="3" width="5">
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<div align="center">
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<p><font color="#EFEFEF"><br>
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</font><font color="#EFEFEF"><font face="Arial, Helvetica, sans-serif" size="1"><br>
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</font></font></p>
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</div>
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<p> </p>
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<p> </p>
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<p> </p>
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</td>
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<td width="490">
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<p align="left"><font color="#EFEFEF"><font color="#EFEFEF"><font color="#EFEFEF"><img src="../images/CDdraftBlk.gif" width="116" height="116"></font></font></font><font color="#EFEFEF"><font face="Arial, Helvetica, sans-serif" size="1">
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</font></font></p>
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</td>
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<td width="764">
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<p align="left"><font color="#EFEFEF"><img src="images/gameplay.gif" width="134" height="27" align="absmiddle"><br>
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</font><font color="#EFEFEF"> </font></p>
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<p align="left"><font color="#EFEFEF"><font size="2"><a href="#notes"><img src="../images/blkSpc.gif" width="18" height="1" border="0">Gameplay
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Notes</a></font></font></p>
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<p align="left"><font color="#EFEFEF"><font color="#EFEFEF"></font><font color="#EFEFEF"><font size="2"><a href="#notes"><img src="../images/blkSpc.gif" width="22" height="1" border="0"></a></font></font><font face="Arial, Helvetica, sans-serif" size="1"><a href="default.htm">Hector
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Cove Main</a></font></font></p>
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</td>
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</tr>
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<tr bgcolor="#000000">
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<td background="darkcream.jpg" valign="top" colspan="2">
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<TABLE CELLSPACING = 0 CELLPADDING = 0 BORDER = 0>
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<TR>
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<TD><IMG
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SRC = "gamePlay/game000.gif" WIDTH = 147 HEIGHT = 272></TD>
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<TD><IMG
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SRC = "gamePlay/game001.gif" WIDTH = 361 HEIGHT = 272></TD>
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<TD><IMG
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SRC = "gamePlay/game002.gif" WIDTH = 321 HEIGHT = 272></TD>
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<TD><IMG
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SRC = "gamePlay/game003.gif" WIDTH = 391 HEIGHT = 272></TD>
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</TR>
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<TR>
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<TD><IMG
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SRC = "gamePlay/game004.gif" WIDTH = 147 HEIGHT = 226></TD>
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<TD><IMG
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SRC = "gamePlay/game005.gif" WIDTH = 361 HEIGHT = 226></TD>
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<TD><IMG
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SRC = "gamePlay/game006.gif" WIDTH = 321 HEIGHT = 226></TD>
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<TD><IMG
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SRC = "gamePlay/game007.gif" WIDTH = 391 HEIGHT = 226></TD>
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</TR>
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<TR>
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<TD><IMG
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SRC = "gamePlay/game008.gif" WIDTH = 147 HEIGHT = 332></TD>
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<TD><IMG
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SRC = "gamePlay/game009.gif" WIDTH = 361 HEIGHT = 332></TD>
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<TD><IMG
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SRC = "gamePlay/game010.gif" WIDTH = 321 HEIGHT = 332></TD>
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<TD><IMG
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SRC = "gamePlay/game011.gif" WIDTH = 391 HEIGHT = 332></TD>
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</TR>
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</TABLE>
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</td>
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</tr>
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<tr bgcolor="#000000">
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<td valign="top" colspan="2">
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<p> </p>
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<p><b><font color="#FF8000"><a name="notes"></a>NOTES</font></b></p>
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<blockquote>
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<div>
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<h1><font color="#EFEFEF"><b><font size="2">Fun With Hopperbots Gameplay
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Design Doc</font></b></font></h1>
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</div>
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<div>
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<p><font size="2" color="#EFEFEF"><b>Note:<3A></b> Production team desires
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that any <b>numbers </b>mentioned be easily tweakable.</font></p>
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<p><font size="2" color="#EFEFEF">To be played by one or two people.</font></p>
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</div>
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<div>
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<p><font size="2" color="#EFEFEF">Hoppers flock together on land in
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homebase(s) until a timer boots <b>1 </b>out to meander down one of
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two paths.</font></p>
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<p><font size="2" color="#EFEFEF">Depending on location of Gator, both
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paths may result in life or death.</font></p>
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</div>
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<div>
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<p><font size="2" color="#EFEFEF">Non-booted hoppers always stay within
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boundaries of homebase(s).</font></p>
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<p><font size="2" color="#EFEFEF">There are always <b>8-12 </b>hoppers
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in scene at any time.</font></p>
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<p><font size="2" color="#EFEFEF">Player can control at most <b>3 </b>hoppers.</font></p>
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</div>
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<div>
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<p><font size="2" color="#EFEFEF">If controlling <b>3</b>, <b>one </b>of
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those <b>3 </b>will commit to closest path after <b>30 </b>seconds.</font></p>
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<p><font size="2" color="#EFEFEF">Hoppers' feelings toward player fall
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in one of four states:<3A> Fear, Uncertainty, Curiosity, Adoration.</font></p>
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</div>
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<blockquote>
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<div><font size="2" color="#EFEFEF">· Initial state is Uncertainty.</font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <b>3 </b>deaths move
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hoppers one step toward Fear.</font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <b>3 </b>freedoms move
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hoppers one step toward Adore.</font></div>
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<div><font size="2" color="#EFEFEF">· <u>Fear</u></font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Timer boots <b>1 </b>hopper
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out of homebase every <b>15 </b>seconds.</font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> hoppers always move
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as far from player as they can get.</font></div>
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<div><font size="2" color="#EFEFEF">· <u>Uncertainty</u></font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Timer boots <b>1 </b>hopper
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out of homebase every <b>30 </b>seconds.</font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> hoppers attempt to stay
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no less than <b>10ft </b>away from player.</font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> If player runs, hopper
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is feared.</font></div>
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<div><font size="2" color="#EFEFEF">· <u>Curiosity</u></font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Timer boots <b>1 </b>hopper
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out of homebase every <b>30 </b>seconds.</font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> hoppers move toward
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player if player is not facing them but no closer than <b>3ft</b>.</font></div>
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||||
<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> hoppers stay no less
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than <b>7ft </b>away from player if player faces them.</font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> If player runs, hopper
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runs in opposite direction until <b>10ft </b>away.</font></div>
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<div><font size="2" color="#EFEFEF">· <u>Adoration </u></font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Timer boots 1 hopper
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out of homebase every <b>15 </b>seconds.</font></div>
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<div>
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||||
<p><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> hoppers stay no more
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than <b>5ft </b>from player.</font></p>
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</div>
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</blockquote>
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<div>
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<p><font size="2" color="#EFEFEF">When <b>20 </b>hoppers are saved,
|
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the player(s) receive some visual reward.</font></p>
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<p><font size="2" color="#EFEFEF"><u>Multiplayer</u></font></p>
|
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</div>
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<div><font size="2" color="#EFEFEF">Hopper deaths/frees effect both players'
|
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relationships equally.</font></div>
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||||
<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Player's always share
|
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same relationship with hoppers.</font></div>
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<div><font size="2" color="#EFEFEF">In cases of competing player influence:</font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> proximity carries highest
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||||
weight</font></div>
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<div><font size="2" color="#EFEFEF"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> if proximity fails to
|
||||
resolve conflict, flip a coin</font></div>
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</blockquote>
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</td>
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</tr>
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<tr bgcolor="#000000">
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<td width="5" valign="top"><font color="#EFEFEF"></font></td>
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<td valign="top" colspan="2">
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<div align="right"><font color="#EFEFEF"><img src="../images/CDdraftBlk.gif" width="116" height="116"><br>
|
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</font></div>
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</td>
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</tr>
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</table>
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</body>
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</html>
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sources/Hector's Cove/Hut.jpg
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<html>
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<head>
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<title>Hector Cove</title>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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</head>
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<body bgcolor="#000000">
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<center>
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<table width="600" border="0" cellspacing="5" cellpadding="0">
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<tr align="center">
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<td><img src="images/title.gif" width="400" height="239"></td>
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</tr>
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<tr align="center">
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<td>
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||||
<p><font color="#D2CAC1" face="Tahoma, Arial, Helvetica" size="2">The
|
||||
goal of Hector Cove is to create a small area for our presentation that
|
||||
shows off some fun gameplay. The premise involves a small flock of birds,
|
||||
called "Hectors". The hectors will react to the players actions. The
|
||||
players will learn that they can herd the hectors into two areas on
|
||||
the beach. In one area, Players will see the hectors fly off to a distant
|
||||
nest, avoiding the "Shale", a water creature who attempts to eat them.
|
||||
In the other area the hectors are not so lucky and the Shale has a meal.
|
||||
A gentle meal- not too intense of course.</font></p>
|
||||
<p><img src="images/border.gif" width="591" height="38"></p>
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</td>
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</tr>
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<tr align="center">
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<td> <br>
|
||||
<a href="hectorConcept.htm"><img src="images/hectoricon.gif" width="84" height="89" align="middle" border="0"><img src="images/hector.gif" width="224" height="26" align="absmiddle" border="0"><img src="images/hectoricon.gif" width="84" height="89" align="middle" border="0"></a></td>
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</tr>
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||||
<tr align="center">
|
||||
<td><a href="shaleConcept.htm"><img src="images/shaleicon.gif" width="84" height="89" align="absmiddle" border="0"><img src="images/shale.gif" width="207" height="26" align="absmiddle" border="0"><img src="images/shaleicon.gif" width="84" height="89" align="absmiddle" border="0"></a></td>
|
||||
</tr>
|
||||
<tr align="center">
|
||||
<td><a href="environ.htm"><img src="images/envicon.gif" width="84" height="89" align="absmiddle" border="0"><img src="images/environ.gif" width="173" height="24" align="absmiddle" border="0"><img src="images/envicon.gif" width="84" height="89" align="absmiddle" border="0"></a></td>
|
||||
</tr>
|
||||
<tr align="center">
|
||||
<td>
|
||||
<p><a href="hectorConcept.htm"><img src="images/hectoricon.gif" width="84" height="89" align="middle" border="0"></a><a href="Hectorgameplay.htm"><img src="images/gameplay.gif" width="134" height="27" border="0" align="absmiddle"></a><a href="shaleConcept.htm"><img src="images/shaleicon.gif" width="84" height="89" align="absmiddle" border="0"></a></p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr align="center">
|
||||
<td>
|
||||
<p><a href="production.htm"><img src="images/hectoricon.gif" width="84" height="89" align="middle" border="0"><img src="images/production.gif" width="168" height="28" align="absmiddle" border="0"><img src="images/shaleicon.gif" width="84" height="89" align="absmiddle" border="0"></a></p>
|
||||
<p><a href="../default.shtml"><img src="images/designmain.gif" width="115" height="34" border="0"></a></p>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
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sources/Hector's Cove/earlyHectorConcept.htm
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|
||||
<html>
|
||||
<head>
|
||||
<title>Hector Cove/Hector Concept</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
|
||||
<style>
|
||||
p, body, table, td, tr {font family: "arial, helvetica"; font size: "10pt";}
|
||||
</style>
|
||||
<link rel="stylesheet" href="../design.css">
|
||||
</head>
|
||||
|
||||
<BODY TEXT="black" BGCOLOR="#000000" LINK="#D2CAC1" ALINK="#D2CAC1" VLINK="#D2CAC1" topmargin="0" marginheight="0" marginwidth="0" leftmargin="0">
|
||||
<Basefont face= "Arial, Helvetica, sans-serif" size=2 color="#cecece">
|
||||
<table width="600" border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td colspan="2">
|
||||
<div align="center">
|
||||
<p> </p>
|
||||
<p><font color="#FF8000"><b><font size="3">EARLY HECTOR CONCEPT</font></b></font></p>
|
||||
<p><a href="hectorConcept.htm"><font size="1">Hector Concept Page</font></a></p>
|
||||
<p><font face="Arial, Helvetica, sans-serif" color="#E4E4E4" size="1"><a href="default.htm">Hector
|
||||
Cove Main</a><br>
|
||||
<br>
|
||||
</font></p>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr bgcolor="#000000">
|
||||
<td width="132" valign="top">
|
||||
<p><img src="../images/BSdraftBlk.gif" width="112" height="108"></p>
|
||||
<p> </p>
|
||||
<p> </p>
|
||||
</td>
|
||||
<td width="451" valign="top">
|
||||
<p> </p>
|
||||
<p><img src="designArt/birdblue1.jpg" width="800" height="615"></p>
|
||||
<p> </p>
|
||||
<p> </p>
|
||||
<p> </p>
|
||||
<p><img src="designArt/birdblue3.jpg" width="467" height="600"></p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr bgcolor="#000000">
|
||||
<td width="132" valign="top"><img src="../images/BSdraftBlk.gif" width="112" height="108"></td>
|
||||
<td width="451" valign="top">
|
||||
<div align="right"><img src="../images/BSdraftBlk.gif" width="112" height="108"><br>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
66
sources/Hector's Cove/environ.htm
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|
||||
<html>
|
||||
<head>
|
||||
<title>Hector Cove/Environment</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
|
||||
<style>
|
||||
P, body, td {font family: arial, helvetica; font size: 10pt;}
|
||||
</style>
|
||||
<link rel="stylesheet" href="hector.css">
|
||||
</head>
|
||||
|
||||
<BODY TEXT="black" BGCOLOR="#FFFFFF" LINK="#D2CAC1" ALINK="#D2CAC1" VLINK="#D2CAC1" topmargin="0" marginheight="0" marginwidth="0" leftmargin="0">
|
||||
<table width="100%" border="0" cellspacing="0" cellpadding="0">
|
||||
<tr bgcolor="#000000">
|
||||
<td colspan="2">
|
||||
<div align="center"><font color="#00FFFF"><img src="images/envicon.gif" width="84" height="89" align="absmiddle"><img src="images/environ.gif" width="173" height="24" align="absmiddle"><img src="images/envicon.gif" width="84" height="89" align="absmiddle"><br>
|
||||
<font face="Arial, Helvetica, sans-serif" size="1"><a href="default.htm">Hector
|
||||
Cove Main</a><br>
|
||||
<br>
|
||||
</font></font></div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr bgcolor="#000000">
|
||||
<td width="132" valign="top">
|
||||
<p><font color="#00FFFF"><img src="../images/CDapprvBlk.gif" width="116" height="116"></font></p>
|
||||
<p> </p>
|
||||
<p> </p>
|
||||
</td>
|
||||
<td width="451" valign="top">
|
||||
<p> </p>
|
||||
<p><font color="#00FFFF"><b>Environment 1: </b><br>
|
||||
While the creatures were being designed, the environment was also being
|
||||
thought about- here is initial sketch of the Cove environment</font></p>
|
||||
<p><font color="#00FFFF"> <img src="designArt/environment1.jpg" width="1000" height="769"></font></p>
|
||||
<p> </p>
|
||||
<hr width="100%" size="1">
|
||||
<p><font color="#00FFFF"><b>Environment v1 and v3:</b><br>
|
||||
After the details of the designed were finalized, several color ideas
|
||||
were provided. Here are two examples. The gray stone will be realized.
|
||||
</font></p>
|
||||
<p><font color="#00FFFF"><img src="designArt/environmentv1.jpg" width="800" height="628"></font></p>
|
||||
<p><font color="#00FFFF"><img src="designArt/environmentv3.jpg" width="800" height="628"></font></p>
|
||||
<hr width="100%" size="1">
|
||||
<p><font color="#00FFFF"><b>Here is a closeup of the hut</b></font></p>
|
||||
<p><font color="#00FFFF"><img src="designArt/Hut.jpg" width="480" height="557"></font></p>
|
||||
<p> </p>
|
||||
<p><font color="#00FFFF"><b>Nest</b><br>
|
||||
The "Hector" flies into a nest off shore away from the Shale. Here is
|
||||
a concept image for the nest. </font></p>
|
||||
<p><font color="#00FFFF"><img src="designArt/nest.JPG" width="677" height="638"></font></p>
|
||||
<p> </p>
|
||||
<p><font color="#00FFFF"><b>Sky</b> <br>
|
||||
This sky was painted as a concept for the environment. The sky was later
|
||||
cloned for use in the sky texture. </font></p>
|
||||
<p><font color="#00FFFF"><img src="designArt/sky2.jpg" width="1000" height="429"></font></p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr bgcolor="#000000">
|
||||
<td width="132" valign="top"><font color="#00FFFF"></font></td>
|
||||
<td width="451" valign="top">
|
||||
<div align="right"><font color="#00FFFF"><img src="../images/CDapprvBlk.gif" width="116" height="116"><br>
|
||||
</font></div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
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sources/Hector's Cove/hector.css
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||||
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|
||||
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|
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|
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|
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|
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|
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color: #333333;
|
||||
font-variant: normal;
|
||||
font-weight: 400;
|
||||
font-size: 12pt;
|
||||
} A:visited { color: #CC3300;
|
||||
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|
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}
|
||||
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|
||||
text-decoration: none;
|
||||
} BODY { font-family: Helvetica, Arial, sans-serif;
|
||||
color: #CCFFFF;
|
||||
font-variant: normal;
|
||||
font-weight: 400;
|
||||
font-size: 12pt;
|
||||
} TABLE { font-family: Helvetica, Arial, sans-serif;
|
||||
color: #333333;
|
||||
font-variant: normal;
|
||||
font-weight: 400;
|
||||
font-size: 12pt;
|
||||
} h1 { font-family: Tahoma, Arial, Helvetica; font-size: 14pt; font-weight: bolder; color: #003333}
|
88
sources/Hector's Cove/hectorConcept.htm
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sources/Hector's Cove/hectorConcept.htm
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|
||||
<html>
|
||||
<head>
|
||||
<title>Hector Cove/Hector Concept</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
|
||||
<style>
|
||||
p, body, table, td, tr {font family: "arial, helvetica"; font size: "10pt";}
|
||||
</style>
|
||||
<link rel="stylesheet" href="../design.css">
|
||||
</head>
|
||||
|
||||
<BODY TEXT="black" BGCOLOR="#000000" LINK="#D2CAC1" ALINK="#D2CAC1" VLINK="#D2CAC1" topmargin="0" marginheight="0" marginwidth="0" leftmargin="0">
|
||||
<Basefont face= "Arial, Helvetica, sans-serif" size=2 color="#cecece">
|
||||
<table width="100%" border="0" cellspacing="0" cellpadding="3">
|
||||
<tr>
|
||||
<td colspan="2">
|
||||
<div align="center"><font color="#80FFFF"><img src="images/hectoricon.gif" width="84" height="89" align="absmiddle"><img src="images/hector.gif" width="224" height="26" align="absmiddle"><img src="images/hectoricon.gif" width="84" height="89" align="absmiddle"><br>
|
||||
<font face="Arial, Helvetica, sans-serif" size="1"><a href="default.htm">Hector
|
||||
Cove Main</a><br>
|
||||
<br>
|
||||
</font></font></div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr bgcolor="#000000">
|
||||
<td width="132" valign="top">
|
||||
<p><font color="#80FFFF"><img src="../images/CDapprvBlk.gif" width="116" height="116"></font></p>
|
||||
<p> </p>
|
||||
<p align="center"><font size="2" color="#80FFFF"><a href="earlyHectorConcept.htm">Early
|
||||
Concept<br>
|
||||
</a>Blue Sky</font><br>
|
||||
<font size="2" color="#80FFFF"><a href="earlyHectorConcept.htm">Sketeches</a></font></p>
|
||||
<p> </p>
|
||||
<p> </p>
|
||||
</td>
|
||||
<td width="451" valign="top">
|
||||
<p> </p>
|
||||
<blockquote>
|
||||
<blockquote>
|
||||
<p><font color="#80FFFF"><b>Color picture of the chosen design</b></font></p>
|
||||
<p><font color="#80FFFF"><img src="designArt/birdflinalclr.jpg" width="517" height="837"></font></p>
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
<p> </p>
|
||||
<hr width="100%" size="1" color="#404040">
|
||||
<p> </p>
|
||||
<p><font color="#80FFFF"><b>Bird Color:</b> After choosing the "shellbird'
|
||||
concept a color concept was developed. </font></p>
|
||||
<p><font color="#80FFFF"><img src="designArt/birdcolorSml.jpg" width="878" height="581"><br>
|
||||
</font></p>
|
||||
<hr width="100%" size="1" color="#404040">
|
||||
<p> </p>
|
||||
<p><font color="#80FFFF"><b>BirdSize: </b>A size comparison chart was created
|
||||
to give a sense of scale. </font></p>
|
||||
<p><font color="#80FFFF"><img src="designArt/birdsizeSml.jpg" width="786" height="615"></font></p>
|
||||
<hr width="100%" size="1" color="#404040">
|
||||
<p> </p>
|
||||
<p><font color="#80FFFF"><b>BirdFly</b>: At this stage initial movement
|
||||
and actions were considered. Here the beetle like wings open and close
|
||||
<br>
|
||||
for makeshift flight. </font></p>
|
||||
<p><font color="#80FFFF"><img src="designArt/birdflySml.jpg" width="878" height="638"></font></p>
|
||||
<hr width="100%" size="1" color="#404040">
|
||||
<p> </p>
|
||||
<p><font color="#80FFFF"><b>Bird Variants:</b> At this point there was also
|
||||
a desire to have some variety on heads- here is a series of sketches <br>
|
||||
that provides some options. </font></p>
|
||||
<p><font color="#80FFFF"><img src="designArt/birdvariantsSml.jpg" width="810" height="638"></font></p>
|
||||
<p><font color="#80FFFF"><a href="designArt/birdvariants.jpg">Bird Variants,
|
||||
full size</a></font></p>
|
||||
<hr width="100%" size="1" color="#404040">
|
||||
<p> </p>
|
||||
<p><font color="#80FFFF"><b>Bird Diagrams:</b> After the final design was
|
||||
approved movements were reconsidered. <br>
|
||||
This diagrams show some possible ideas. </font></p>
|
||||
<p><font color="#80FFFF"><img src="designArt/birddiaSml.jpg" width="788" height="615"></font></p>
|
||||
<p> </p>
|
||||
<p> </p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr bgcolor="#000000">
|
||||
<td width="132" valign="top"><font color="#80FFFF"><img src="../images/CDapprvBlk.gif" width="116" height="116"></font></td>
|
||||
<td width="451" valign="top">
|
||||
<div align="right"><font color="#80FFFF"><img src="../images/CDapprvBlk.gif" width="116" height="116"><br>
|
||||
</font></div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
7
sources/Hector's Cove/hectors cove/EderNoloben.age
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7
sources/Hector's Cove/hectors cove/EderNoloben.age
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|
||||
StartDateTime=0946713600
|
||||
DayLength=24
|
||||
MaxCapacity=10
|
||||
LingerTime=180
|
||||
SequencePrefix=32
|
||||
ReleaseVersion=0
|
||||
Page=nlbnExterior,1
|
6
sources/Hector's Cove/hectors cove/EderNoloben.fni
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6
sources/Hector's Cove/hectors cove/EderNoloben.fni
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|
||||
#fog settings
|
||||
|
||||
Graphics.Renderer.Fog.SetDefLinear -100 2500 1
|
||||
Graphics.Renderer.Fog.SetDefColor .725 .682 .6
|
||||
Graphics.Renderer.SetClearColor .1 .2 .2
|
||||
|
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sources/Hector's Cove/hectors cove/HUTSHAD.tga
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sources/Hector's Cove/hectors cove/clamspit.mov
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sources/Hector's Cove/hectors cove/clamspitwetspot.tga
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sources/Hector's Cove/hectors cove/hcovBoneStrap.tga
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sources/Hector's Cove/hectors cove/hcovFernBillboard01.tga
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