From d062f314da70165b82e39b6c9a46239979df4e8c Mon Sep 17 00:00:00 2001 From: Adam Johnson Date: Sun, 4 Jul 2021 20:08:37 -0400 Subject: [PATCH] Fix solid bendy bridge in Teledahn. [PXPhysical] Bendy Bridge Changed the member group from kGroupDynamic to kGroupStatic. The previous setting is for kickables (which this bridge is not). PhysX does not allow for non-kinematic dynamic bodies to have triangle mesh bounds. Because of the improper member group, we were forcing PhysX to treat the triangle mesh bounds as a convex hull, making the whole bridge solid. Or, as Simulation.0.log says: ``` WARNING: 'BendyBridge' is a dynamic triangle mesh; this is not supported in PhysX 4... forcing to convex hull, sorry. ``` --- compiled/dat/Teledahn_District_tldnHarvest.prp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/compiled/dat/Teledahn_District_tldnHarvest.prp b/compiled/dat/Teledahn_District_tldnHarvest.prp index 885570bc..b4b8e3fc 100644 --- a/compiled/dat/Teledahn_District_tldnHarvest.prp +++ b/compiled/dat/Teledahn_District_tldnHarvest.prp @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b14d959de1472d611552d7a4f10edfe0f9e250c5e71b6e999ef6e91b4516f655 -size 8973157 +oid sha256:57adeea243fb92ef0963a57a045fe60619113fc00c20ce00560a652237bd028e +size 8769697